What is Electronic Publishing?

Now that it is firmly established in the consumer sector, electronic publishing is beginning to demonstrate capabilities that challenge the boundaries between print and digital, still image and video, passive and interactive. Modern digital workflows support all manner of possible publication, from traditional print to digital, web, video, and even interactive content. Building in the full spectrum of potential publishing avenues — print, web, video, mobiles and tablets, and interactives — from the beginning is not only a way to streamline production overall, but also to increase the reach of the materials produced by leveraging the content over a wide range of media. Modern media companies have been at the vanguard of this conversion. Magazine writers, for example, will produce a piece so that it will work in the magazine, on the web, and in video — and the finished product may appear in any or all of those outlets. Educational institutions and their publishing arms generally do not have sufficient staff, infrastructure, and systems in place to manage the workflows for simultaneous publication across multiple media, nor do they typically see the potential in ways that commercial publishers do.

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Please "sign" your contributions by marking with the code of 4 tildes (~) in a row so that we can follow up with you if we need additional information or leads to examples- this produces a signature when the page is updated, like this: - Larry Larry Feb 8, 2012

(1) How might this technology be relevant to the educational sector you know best?

  • It is my hope that the interactive nature of electronic resources will push teachers to evaluate their students on their ability to evaluate, synthesize, and share information; all 21st century skills. - jack.west jack.west Feb 22, 2012
  • With new electronic publishing tools becoming widely available and accessible, projects where students produce magazines and yearbooks and other publications can easily become multimedia, and allow kids to use all their tech skills and forms of communicating. Schools can create their own publications more easily, and expand their reach to the community. They can teach kids about communication skills, be it a scientific publication, or a fanzine. We have several of those in our school and are very much looking forward to using the new authoring tools now available. - cristiana.mattos cristiana.mattos Mar 4, 2012

(2) What themes are missing from the above description that you think are important?

  • Again, potential cost savings when using cc licensed OER. Perhaps more importantly, students will begin to see themselves as part of a larger, and perhaps a global community. - jack.west jack.west Feb 22, 2012
  • eBooks are not mentioned but the term is widely used. Also, given that students and teachers can create and publish themselves, the idea of hyperlinked writing as a skill - bwatwood bwatwood Feb 24, 2012
  • With the Gutenberg Press, everyone learned to read. Now with the Internet and electronic publishing, everyone must learn how to be a publisher. We need to teach the skills that help students discern how information is managed and shaped on the Internet. Someone wrote (can't remember who--my apologies): "Are we helping them become savvy users of information and citizens capable of reaching beyond their own bubbles to uncomfortable and different points of view? Or have we simply accepted that we have little control over the information sent to us down the electronic pipeline as we sit comfortably googling away?" - michael.lambert michael.lambert Mar 3, 2012

(3) What do you see as the potential impact of this technology on teaching, learning, or creative expression?

  • Greater customization of curricular materials. For example, the sale of single chapters (Kno), the ability of a teacher to edit the text (ck12 flexbooks), and of course the development of the 21st century skills identified above. - jack.west jack.west Feb 22, 2012 This is a great point!- cristiana.mattos cristiana.mattos Mar 4, 2012
  • As electronic publishing merges with advances in personalized learning this area will become a game changer. By using different information formats (e.g. audio, text, video, info graphics), periodic opportunities to self-assess learning, resources that branch based on student mastery or interest, and the addition of opportunities for learners to pose questions within the digital learning space, digital publishing could become a dynamic, personalized, and rich source of information. (- leslie.conery leslie.conery Feb 29, 2012)

(4) Do you have or know of a project working in this area?

  • Most excited about the marriage between ck12 and Wolfram Alpha to bring simulations into free textbooks. - jack.west jack.west Feb 22, 2012
  • BrainPOP http://www.brainpop.com/ offers digital content across platforms - online, mobile apps - so that is is accessible on a variety of platforms to support BYOD. - kari.stubbs kari.stubbs Feb 29, 2012

Please share information about related projects in our Horizon K-12 Project form.